Guild Siege

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Contents

General Details

Basics

  • Guild Siege is held once a week on Saturday at 1:15 PM PST (UTC-8).
  • Only 10 Guilds will be allowed to participate.
  • Only 10 members from the same guild will be allowed in the arena at one time.
  • Each player is allowed 6 lives (or 5 deaths).
  • Fighting style is free-for-all where anything goes.



Timeline

All times are in PST (GMT-8)

Activity (NPC // Location of NPC) Time
Bidding for Entry (Frankie // North-Flarine) Sunday 12:01AM - Saturday 12:00PM
Line-Up Creation (Frankie // North-Flarine) Saturday 1:00PM - 1:10PM
Entering Guild Siege Area (Frankie // North-Flarine) Saturday 1:10PM - 1:15PM
Preparation (N/A) Saturday 1:00PM - 1:15PM
Guild Siege (N/A) Saturday 1:15PM - 1:45PM



Rewards

Red Chip - Use Red Chips to purchase armor from (Red Chip Merchant) Wafor in Flarine.

- Red Chips can be traded but not dropped.

- Can be stacked up to 9,999.

- If a character is not in the Guild Siege Arena when the Red Chips are distributed they will not receive the chips.

- If a character's inventory is full, the Red Chips will be sent to the character's mail box.

- Red Chips are the only reward for Guild Sieges.

- The more guilds that join, the higher the rewards offered.

- Each member of the guild that entered can win a total of 90 Red Chips. So a guild can win 900 Red Chips max per Guild Siege.






Entering Guild Siege

Requirements:

Guild Level: 20
Minimum Entrance Bid: 100,000,000 Penya
Maximum Number of Team Numbers: 10
Minimum Number of Participating Guilds: 3



How to Apply:

Frankie @ North-Flarine
Frankie @ North-Flarine
  • You must be the guild leader of your guild, and your guild must satisfy the above requirements.
  • Registration/Bidding for Guild Siege occurs at the NPC (GuildWar Manager) Frankie (North-Flarine)
  • Choose the "Apply" Option.






Application Screen
Application Screen
  • The pop-up screen allows you to apply for Guild Siege.
  • "Current Application" - 100.000.000 Penya is needed to participate in any guild siege
  • Remember that you only have until 1 hour before Guild Siege to make your bid in the top 8 (5:00PM PST).
  • "Red chip info" -describes the conditions for red chips, the new reward for playing an active role in a guild siege.















Making Your Team

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Line-Up Window
  • When applying finishes and the 10 guilds are established, it is time to make your line-up.
  • You will have exactly one hour (5:00PM - 6:00PM PST)
  • You are required to have a minimum of 2 and a maximum of 10 members.
  • Note that all members must be on server 1 to be entered into the line-up.
  • If they disconnect at any time during the line-up period, they will be stricken from the list and the list will have to be remade to include them again.
  • Use the arrows to move highlighted eligible members from the left window to the participant window on the right.
  • The first 5 in the line-up will be teleported into the arena at the beginning of the siege.
  • Highlight a member from the participant list and press "Defender" in order to select them as your defender.
  • The defender gives extra points when killed, so be sure to select him/her very carefully.
  • Use the up and down arrows on the right to change the position of a member in the participant line-up
  • To remake your line-up (even if you have pressed Finish), just use the Reset button.
  • Once you finish your line-up, press Finish to finalize it.




The Actual Fight

The Arena
The Arena
  • When it is time to enter the Arena, Frankie will announce it.
  • At this point all members have 5 minutes to warp to Frankie and join.
  • All members and spectators enter the area by selecting Join.
  • Note that all buffs and parties are removed for participants while warping in.
  • Once inside, you will not be allowed to speak to or even see the spectators.
  • Once the 5 minutes is over your guild will automatically be put in the same party.
  • You are given 1 minute to be buffed.
  • After the first 5 is warped in, fighters will be warped in via the order given in the Line-Up.



Arena Navigator
Arena Navigator
  • When you're about to be warped in, you will be given 10 seconds to select your warp point. (1-4)
  • To the left you'll notice that the number of each warp point is indicated.
  • Fight your hardest because here anything goes.








The Point System

  • Every kill earns a player 2 basic points.
  • Every kill by a guild leader earns the leader an extra 1 point.
  • Every kill of a defender of an opposing guild earns the killer an extra 1 point.
  • Ever resurrect left of a player adds 1 point to the guild's total point.
  • The cumulative points obtained by each player plus the bonus resurrection points is the guild's total score.
  • The guild with the highest score wins the siege.
  • The player with the most points wins MVP.
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