Ivillis Dungeon

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Contents

Dungeon Entrance
Maps
Image: sm dun nav.jpg
Masquerpets
Quests
Ivillis_Temple

Level requirement: 45

Second dungeon in Madrigal, Ivillis Dungeon is located in the south end of Saint Mornings. Monster levels range from level 45-70. Like all dungeons xp gain is a bit higher but monsters have much more hp. Except for giants and boxters, all monsters are aggravated. The giants in this dungeon are quest related. You can obtain quests there from Mayor of Sain City, once you are higher than level 45.





History


Past


Whispering in his ear, Shade talks to him. She tells him to avenge her. “Punish the interlopers of the Hill of Shade”. Smiling he looks down upon them. Insignificant humans, relishing in the fruits of this sacred land. Dancing and laughing in ecstasy of the harvest. They had been warned not to settle here. The natives tried to tell them of the curse. What shall he do to please his master? Suddenly it comes to him, pumpkins; he shall turn them all into pumpkins. And they shall guard the hill from others. Bubble, seeing all of this, whispers in his other ear; “You, how dare you hurt mankind. I shall mark you and all shall know you for your treachery”. He looks down into the river that passes by the town and he sees that he no longer sports the bright costume of his peers. He now bears the colors of the accused. Striped in black and white he flees. But where to go? He runs south, away from humans and stumbles upon a fitting site. Before him a skull marking the entrance to a dungeon. He hastens his pace, down, down into the bowels of Saint Mornings. Infecting all in his path with his evilness. Deep, deep below the surface he finds a refuge. In a small chamber he finds himself and Shade tells him all is well. Here no one will bother him. And upon his door she places a lock. She takes the keystone, brakes it in three and spreads the pieces throughout the dungeon.


Present

The dark and sinister halls of Ivillis Dungeon are overrun with masquerpets tainted with the evilness of Leanes. The winding passages, littered with bones, will test your sense of direction. The monsters within will hinder your progress through the dungeon, but if you find the pieces of the keystone you will discover the entombed enemy. Come avenge the souls of Shadia.



Masquerpets living within


Related Pages



Continent Content Color Reference:
Flaris Content Coral Island Content
Saint Morning Content Garden of Rhisis Content
Darkon Content Azria Content
Shaduwar Content World Content Present on more then one Continent
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