From FlyFF WIki
This article is actively being worked on by jasenm222. Expect more content to be added in the future.
Mars Mine Dungeon | Ivillis Dungeon | Forsaken Tower | Dekane Mine | Volkane Dungeon | Big Thyred | Krren Dacid | Moot Arvan | Ivillis Leanes Temple | Clockworks War | Normal Colosseum | Legendary Colosseum | Secret Room East | Secret Room West | The Wilds | The Savage Wilds | Isle of Dreams | Isle of Nightmares | Cove of the Ancients | Abyssal Cove of the Ancients | Les Britannia S | La Christiana A | Aminus Dungeon | Cursed Aminus Dungeon | Catacombs of Anguish | Ankou's Asylum | Kalgas Cave | Coral Island | Azria | Traseia | Dark Traseia
The Wilds Dungeon
Introduced with the version 15 update, two all new instanced Dungeons for the middle level player! An Instance Dungeon is a dungeon that is made just for you and your party. You must be in a party to participate in these dungeons. Because the Dungeon is made for you and your party, you will be the only ones present within the dungeon.
| The Wilds Dungeon is accessible from the Darkon continent.
|
Dungeon Particularities
| All Masquerpets are aggravated. This is an Instance Dungeon so only Party and or Guild members will be present.
|
Entrance Fee
|
While no fee is required, players must be level 60 and up.
|
Unique Items Present
The Wilds Dungeon contain item uniquely found here.
|
Quests Available
Experience
|
Quest Items Found Here
Coming Soon
|
Certain rules apply:
- 1) You must be in a party to enter dungeon but party is not teleported to dungeon if you enter it. You may proceed alone, though this is not advised
- 2) If you leave the Dungeon you must wait 60 minutes to re-enter. The timer is on you not on party. So changing parties will not allow you to re-enter early
- 3) Although clearing the Dungeon is preferred, only the 4 totems
are necessary kills to spawn Beast King Khan for The Wilds
- 4) The use of Trans, be it Aibatt Trans or other, is not allowed within the dungeons
|
Monsters Present
|
This dungeon is for level levels 60~80 Masquerpets. This is a party dungeon so masquerpets hit hard and have a lot of hp. Rewards are very interesting. Here is where you will find the Lusaka Weapons
|
-
|
Dungeon Prizes
| All Lusaka Weapons are level level 75 and are Soul Linked. Meaning once they have been equipped they may not be banked, warehoused, traded or sold. They may be put in backpack. are
| Lusaka Weapons
|
| Weapon / Stats
| Weapon / Stats
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
The Savage Wilds Dungeon
Introduced with the version 15 update, two all new instanced Dungeons for the middle level player! An Instance Dungeon is a dungeon that is made just for you and your party. You must be in a party to participate in these dungeons. Because the Dungeon is made for you and your party, you will be the only ones present within the dungeon.
| The Savage Wilds Dungeon is accessible from the Darkon continent.
|
Dungeon Particularities
| All Masquerpets are aggravated. This is an Instance Dungeon so only Party and or Guild members will be present.
|
Entrance Fee
|
While no fee is required, players must be level 60M and up.
|
Unique Items Present
The Savage Wilds Dungeon contain item uniquely found here.
|
Quests Available
Experience
|
Quest Items Found Here
Coming Soon
|
Certain rules apply:
- 1) You must be in a party to enter dungeon but party is not teleported to dungeon if you enter it. You may proceed alone, though this is not advised
- 2) If you leave the Dungeon you must wait 60 minutes to re-enter. The timer is on you not on party. So changing parties will not allow you to re-enter early
- 3) Although clearing the Dungeon is preferred, only the 4 totems
are necessary kills to spawn Beast Overlord Khan
- 4) The use of Trans, be it Aibatt Trans or other, is not allowed within the dungeons
|
Monsters Present
|
This dungeon is for level levels 60M~80M Masquerpets. This is a party dungeon so masquerpets hit hard and have a lot of hp. Rewards are very interesting. Here is where you will find the Lusaka's Crystal Weapons
|
-
|
Dungeon Prizes
|